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Aaron Yang | UI/UX Designer, User Researcher, Website Developer

Studio Technology Foundations

This is an introductory-level course for art and graphic design students. Lectures, demonstrations, and class assignments offer students an introduction to core technologies in the visual arts and equip students with a working knowledge of their respective operations and applications. The course introduces applications within the Adobe Creative Cloud including Photoshop, Illustrator, After Effects, and Premier Pro. Additional topics include inkjet and 3D printing, scanning, laser cutting, establishing an online design/art portfolio.

Selected Student Projects

Photoshop

The first module of the Studio Technology Foundations course introduces the basic tools and operation of Photoshop. The students were required to create a collage project with the images they collected with a camera or scanner.

Illustrator

In the Illustrator module, the students understand the vector-based design tool. They also learn how to export to the laser cutter and 3D printer. For the course projects, they create design work with image tracing, text distortion, effects, and other essential or advanced tools.

Animation Projects

This is the final project of the semester. The students were required to create a one-minute animation inspired by their selected artist with at least two programs they have learned. At the end of the semester, we worked with the design foundation course to host a film festival and played all the videos in the conference hall of the building.


Other Courses

UI/UX Design

This advanced design course serves 8 – 12 senior and graduate students from visual arts and architecture programs. The students adopted a user-centric approach by creating mobile and web apps that followed an iterated process of understanding, ideating, deciding, prototyping, and testing. In the end, they learned a design-thinking-based approach that can help them solve real-world problems.

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Seminar – Design/Build: Museum of the Moment

In this seminar, the students conceptualize, design, and create a virtual museum – the Museum of the Moment. Each group of students developed a conceptual design that connects people in different geological locations or times. I worked with Professor Michael Strand to create the course plan and assignment. During the semester, I instructed the students on graphic and UI/UX design, and helped them implement their designs on a web server.

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